
Duncan Watts expresses in his Six Degrees novel about the network theory, basically having smaller networks connect to make a large network by connection of one person. Now the key part of that explanation I just gave is the connection made doesn't depend on the one person who interacts with networks, but the moment it was made. Because once that connection is made those networks will stay connected because there will be a constant feed set back and forth.
Now lets make this definition more personal like World of Warcraft(WoW). Especially the ability to chat online with individuals all over the world. Now there is a common event on online server games like WoW where a person joins a guild. It is basically a team that players support each other in the game or aid in quests etc. Well this guild can set as our small network.
If a player from this guild decides to branch off to do a quest with another group than another small network is connected. Now we have two different groups connected with one another. Due to that player than other players become interested in the guild players individually. Which has people connecting with another that aren't even in the same state or country. Exactly how Watts explains in network theory, but without all the mathematical formulas.
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